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Thread Statistics | Show CCP posts - 0 post(s) |
Draco Cerberus
Hell's Gate Inc
429
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Posted - 2013.10.24 12:54:00 -
[1] - Quote
Starting them with 1mil SP is too much. As to the rest, sounds fine. Does the video tutorial explain squad commands? |
Draco Cerberus
Hell's Gate Inc
429
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Posted - 2013.10.24 13:00:00 -
[2] - Quote
CPL Bloodstone wrote:Draco Cerberus wrote:Starting them with 1mil SP is too much. As to the rest, sounds fine. Does the video tutorial explain squad commands? Yes but not until the acadamy. 1 million is earned thru training tutorials. Still doesn't seem to balance itself. Do I get 1mil SP every time I sit and watch a Youtube video? No, Application of learning should provide the SP. With a video showing what to do this should make the process easier. I have even made some of this type of video in the past and have seen quite a few mercs benefit from them. Did you mean increase the SP needed to leave the Academy to 1mil SP? If so would the current WP grading system be discarded? |
Draco Cerberus
Hell's Gate Inc
455
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Posted - 2013.10.31 20:03:00 -
[3] - Quote
Sprog Intaki wrote:Draco Cerberus wrote:Starting them with 1mil SP is too much. As to the rest, sounds fine. Does the video tutorial explain squad commands? 1 mil isn't even a tenth of what the current players have, and they're put head first into matches with them in every fight. Even at 7 mil SP it's impossible to compete with the current players' ability to fit the best weapons and be able to pay for them all. It is entirely possible and happens often enough that I would think you would have realized this by now. Picture a 6 man squad of noobs rolling up on objective A with their starter fits (425dps from an AR) all focusing their firepower on the heavy guarding A. Now the heavy is dead and all they need to do is repeat the process with the rest of the people sitting on A. The gap in the SP between a noob and a vet should be all the incentive they need to join a corp and start making friends and get some solid instruction.
Basic tactics in the videos could be explained. For instance, joining a squad, focusing fire on enemies and how to activate your voice coms so that players on your team or squad can voice up and chat with you. These things make a huge difference in a match, even more so than hacking the objectives and clone unis. A good introduction video would be one where you see a squad moving from the spawn point in a cluster with a scout in front scanning a heavy somewhere near the leading edge of the main group and a logi and assault players bringing up the rear. They would be scanning for groups and when found they would turn their attention to them as a unit. They would then move into objective B with the Logi Hacking the objective while the rest of the squad protects him. When the Logi finishes hacking he gets sniped in the head but not before dropping an Uplink at the objective as well as a nano hive. He spawns back on the uplink with and pulls out a repair tool to heal the armor of the heavy who is standing in front of the Uplink to protect the logi as he spawns in. Fade to Black Dust 514 pops up on screen and que the music.
These tactics are common and would emphasize teamwork, and show the necessity of being in a squad as well as some of the basic movement and equipment options available. Tutorials could follow with videos specialized for each type of role mercs play on the battlefield. The availability of the tutorials could be linked to skills purchased. For instance if someone gets the Vehicles skillbook an intro video about the various vehicles available would be shown. If you purchased the skillbook for LAV operation you would see the video about how you can fit and drive your LAV.
The whole premise of the game is that you learn from buying the skillbooks but unfortunately you don't. You may have the skills to use them but how do you land a dropship without blowing it up? Or how do you activate an armor repair module and where is the armor indicator in a vehicle? These are questions that need to be answered for a person to actually have the skills to use the item, vehicle or weapon that could easily be explained with a video walthrough of the skill involved and what it does for you.
One Universe::One Market
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